package com.turtle3d.exporter;

/**
 * <p>A face is a triangle created from 3 vertices and their normals.</p>
 * 
 * <p>It's a helper class for ObjExporter. It holds only indexes, not vertices themselves.</p>
 * 
 * @author Marek Paterczyk <marek.paterczyk@gmail.com>
 *
 */
public class Face
{
	public int v1,v2,v3;
	
	public int n1,n2,n3;
	
	public int c1,c2,c3;

	public Face(int v1, int v2, int v3, int c1, int c2, int c3) {
		super();
		this.v1 = v1;
		this.v2 = v2;
		this.v3 = v3;
		this.c1 = c1;
		this.c2 = c2;
		this.c3 = c3;
	}	

	public Face(int v1, int v2, int v3)
	{
		super();
		this.v1 = v1;
		this.v2 = v2;
		this.v3 = v3;
	}
	
	
	
}
